AI Insights · Timothy · January 2023
Top 5 Theme Parks Games Performance in El Salvador Q4 2022
A look at the performance of the top 5 theme park games in El Salvador during Q4 2022, showcasing trends in downloads, revenue, and active users.
During the fourth quarter of 2022, theme park games saw varied performance metrics on a unified platform in El Salvador. Here’s a detailed look at the top 5 games in this category, based on data from Sensor Tower.
Runner Coaster from Dual Cat experienced fluctuating weekly downloads, starting at 223 in late September and peaking at 939 in mid-October before dropping to 170 by the end of October. Downloads saw a slight recovery towards the end of the quarter, reaching 524 in the last week of December. Active users mirrored this trend, starting at 2.1K and peaking at 3.5K in early October, before settling around 3K by the end of December.
Disney Magic Kingdoms by Gameloft SE showed a steady increase in weekly revenue, peaking at $52 in late November. Downloads started at 465 in late September, peaking at 622 in mid-October, and then gradually declined to 331 by the end of December. Active users started at 639 and showed a slight increase to 776 in early October, before stabilizing around 627 by the end of the year.
aquapark.io from VOODOO had a varied download trend, starting at 388 in late September and peaking at 635 in mid-October. Downloads saw a downward trend towards the end of the quarter, reaching 259 in the last week of December. Active users followed a similar pattern, starting at 4K, peaking at 4.4K in mid-October, and ending the quarter at 2.8K.
Uphill Rush Water Park Racing by Azerion Casual had a relatively stable download trend, starting at 351 in late September, peaking at 353 in early November, and ending the quarter at 160. Active users showed minor fluctuations, starting at 1K, peaking at 1K in late November, and ending the quarter at 641.
Thrill Rush Theme Park, also by Azerion Casual, had an interesting download trend, starting at 27 in late September, spiking to 1.1K in late November, and then dropping back to 29 by the end of December. Active users started at 524, peaking at 3.1K in early December, and settling around 1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.